VMD-L Mailing List
From: Peter Kroon (p.c.kroon_at_rug.nl)
Date: Mon Aug 27 2018 - 05:40:52 CDT
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Hi all,
VMD 1.9.4a12 seems to resolve the issue :). Is there an ETA for it's
final release?
Thanks for the help!
Peter
On 03-08-18 16:32, Peter Kroon wrote:
> Hi John,
>
>
> I'll have a look, but my holidays are starting tomorrow, so it'll take a
> few weeks before I get back to you.
>
>
> Peter
>
>
> On 03-08-18 15:30, John Stone wrote:
>> Peter,
>> Try the test version of VMD 1.9.4 and let me know if you still
>> observe the same phenomena.
>>
>> Best,
>> John
>>
>> On Fri, Aug 03, 2018 at 11:17:28AM +0200, Peter Kroon wrote:
>>> Hi John,
>>>
>>>
>>> no worries, well deserved holidays (and conferences) get priority :)
>>>
>>> The TachyonInternal does handle DoF correctly (other than the inversion
>>> of dof_fnumber). But the problem I have there is that I can't simply
>>> tell it to make an image at a resolution of 3kx4k.
>>>
>>> Scene generation for Tachyon external does work (mostly), but the
>>> external Tachyon seems to ignore the FocalLength parameter.
>>>
>>>
>>> Which VMD test version are you referring to exactly? I'm running 1.9.3
>>> at the moment.
>>>
>>>
>>> Peter
>>>
>>>
>>> On 02-08-18 18:58, John Stone wrote:
>>>> Hi,
>>>> Sorry for the slow response, I'm still digging out of a pile of emails
>>>> that accumulated while I was away from the office for a few weeks.
>>>> Did you try using the built-in version of Tachyon I ship with VMD itself?
>>>>
>>>> Tachyon always had DoF, but the parameterization has changed somewhat from
>>>> the old versions to now, and the way VMD talks to Tachyon has changed also.
>>>>
>>>> I haven't made the bleeding edge version of the Tachyon code available yet
>>>> because I've been revising its API to allow it to support interactive ray
>>>> tracing for machines that lack GPUs, and that aren't supported by OSPRay.
>>>>
>>>> If you have a problem that crops up with the test VMD build (and its built-in
>>>> version of Tachyon) on the web site, then let me know and I will address it.
>>>> If TachyonInternal works but the external does not, that may be a scene
>>>> file generation issue (two different code paths). In any case, it should
>>>> be easy to resolve any loose ends that may arise here.
>>>>
>>>> Best,
>>>> John
>>>>
>>>> On Wed, Aug 01, 2018 at 10:48:45AM +0200, Peter Kroon wrote:
>>>>> Hi all!
>>>>>
>>>>> I sent this mail earlier, but I think it got buried in everyone's
>>>>> holidays. Does anyone who's just come back from their well-earned
>>>>> holidays and conferences have any insights?
>>>>>
>>>>>
>>>>> Peter
>>>>>
>>>>>
>>>>> On 09-07-18 16:36, Peter Kroon wrote:
>>>>>> Hello world!
>>>>>>
>>>>>>
>>>>>> I would like to turn a VMD scene into a pretty picture. I want this
>>>>>> picture to be high resolution (~3315x4000px), and using AO and Depth of
>>>>>> Field. I have tried the following, continually running into issues:
>>>>>>
>>>>>> 1) Use Tachyon-OptiX: I can't put the desired resolution. If I do, it
>>>>>> fails immediately with a memory error. See also
>>>>>> http://www.ks.uiuc.edu/Research/vmd/mailing_list/vmd-l/27940.html
>>>>>>
>>>>>> 2) Use Tachyon internal: Creates a super fuzzy picture, probably because
>>>>>> the meaning of 'Aperture' changed from 'x' to '1/x'.
>>>>>>
>>>>>> 3) Use external Tachyon renderer: If I fix the 'Aperture'; and changing
>>>>>> FocalDist to FocalLength I *almost* get the picture I want, but it seems
>>>>>> the FocalLength option is simply ignored (see also
>>>>>> http://www.ks.uiuc.edu/Research/vmd/mailing_list/vmd-l/15285.html). This
>>>>>> happens with both 0.98.9 and 0.99b6.
>>>>>>
>>>>>> Does anyone have anything else I can try? I build all the software from
>>>>>> source, in case it matters.
>>>>>>
>>>>>>
>>>>>> Peter
>>>>>>
>>
>
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