#include <stdlib.h>
#include <math.h>
#include <GL/gl.h>
#include <SDL.h>
#include "OpenGLDisplayDevice.h"
#include "Inform.h"
#include "utilities.h"
#include "config.h"
Go to the source code of this file.
Variables | |
const char * | glStereoNameStr [OPENGL_STEREO_MODES] |
const char * | glRenderNameStr [OPENGL_RENDER_MODES] |
const char * | glCacheNameStr [OPENGL_CACHE_MODES] |
Renders drawing commands into a single SDL window.
Definition in file SDLOpenGLDisplayDevice.C.
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Initial value: { "Off", "On" } Definition at line 57 of file SDLOpenGLDisplayDevice.C. |
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Initial value: { "Normal", "GLSL", "Acrobat3D" } Definition at line 52 of file SDLOpenGLDisplayDevice.C. |
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Initial value: { "Off", "QuadBuffered", "HDTV SideBySide", "Checkerboard", "ColumnInterleaved", "RowInterleaved", "Anaglyph", "SideBySide", "AboveBelow", "Left", "Right" } Definition at line 39 of file SDLOpenGLDisplayDevice.C. |