#include "UIObject.h"
#include "JString.h"
#include "Matrix4.h"
Go to the source code of this file.
Compounds | |
class | Tool |
A Tool represents a virtual device used to manipulate objects on the screen. Tools use input from VMDTracker, Feedback, and Button devices and draw a pointer on the screen. Tools can give up their devices to another tool to effectively allow a tool to change its type on the fly. More... | |
Defines | |
#define | TARGET_TUG 0 |
#define | TARGET_GRAB 1 |
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Definition at line 31 of file P_Tool.h. Referenced by RotateTool::do_event, JoystickTool::do_event, GrabTool::do_event, and Tool::target. |
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Definition at line 30 of file P_Tool.h. Referenced by SpringTool::do_event, TugTool::do_event, PinchTool::do_event, and Tool::target. |