VMD provides a wide range of molecular representations, coloring styles, transparency and material properties. This page contains a gallery of images which exemplify a subset of these features. All of the images on this page were created within VMD, and saved using the snapshot feature capturing the image directly from the graphics window. All of these images were rendered with VMD's antialiasing feature enabled. Some were also rendered with the depth cueing feature enabled.


Example Scenes

The examples images below should help to give quick grasp of the range of figures that can be made with VMD and its companion plugins and related programs.

MSMS, VDW, Ambient Occlusion Lighting

NewRibbons with GLSL Shading

NewRibbons with GLSL Shading

VDW, Licorice, Ambient Occlusion Lighting

MSMS, VDW, Solid Clipping Planes

MSMS, VDW, CPK, Clipping Planes

NewRibbons, Transparent VolMap Density IsoSurface, GLSL Shading

Coarse Grained Structure, Licorice

Transparency, VolMap Density IsoSurfaces

Superposition of Multiple Trajectory Timesteps

Molecular Representations

Molecules may be drawn as lines, bonds, CPK, licorice, VDW spheres, ribbons, tubes, surface, secondary structure cartoons, points, C-alpha traces, and surfaces. Examples of each of these representations for bacteriorhodopsin are given below.


Lines

Bonds

Cartoon

VDW

CPK

Licorice

Tube

Ribbons

Surf

Points

Trace

Solvent

Dotted

MSMS

H-Bonds

Isosurface

Electron Orbitals

Coloring Styles

For each of these representations shown above, you may color by atom, residue, segment, molecule name, mass, charge, occupancy, position, and backbone. The pictures shown above were colored by atom name. The examples below illustrate a few of the coloring styles supported in VMD. (this example structure isn't complex enough to demonstrate coloring by structure, chain, beta, occupancy, etc)


Name

ResName

ResType

ResID

Mass

Charge

Position

Index

Transparency and Materials

VMD provides controls for the "material properties" used to shade molecular scenes. These material properties include ambient lighting, diffuse lighting, specular highlights (and reflections), and opacity/transparency. Transparency allows one to superimpose 3-D structures atop one another to see the surface, and the inner structure.


Transparent cartoon with tube

Transparent surface with tube

A highly specular material

A metallic looking material

A diffuse material

A "rubbery" material

One light, diffuse material

One light, normal material

Display and rendering features

VMD provides user controls for the rendering techniques and lighting parameters used to shade molecular scenes. These controls include antialiasing, depth cueing, backface culling, and lighting parameters.


Spheres drawn using VMD's GLSL-based sphere ray tracer and with traditional OpenGL

Cartoon representation with and without antialiasing

MSMS representation with and without depthcueing

By using VMD's powerful atom selection language, multiple molecular representations may be applied to arbitrary groups of atoms simultaneously. Examples of simultaneous representations can be found in the Group's image gallery.